Q&A

Steam / Oculus / VRChat Version

VR Mode Performance Scene

Q. How do you handle the blue notes (brow notes) at the right time?
A. Let’s move the controller with a little bit of speed in mind.

When the player’s hand is released from the string, a search is made to see if there is a blue note in the judging range of the string (lane). If there is a blue note in the judging range, it will be judged as PERFECT, GOOD, or BAD, depending on the distance from the judging line.

What is desirable is to remember in your own way how far you have to move your hand. I think you will learn this feeling by doing a few.

However, since it is difficult to get a feel for the game right away, I think it would be a good idea to try to release your hand a little earlier at first.

Q. How do I get rid of the blue notes (brow notes) in a sequence?
A. Be aware of which direction you are moving the controller in.

When the player’s hand is released from the string, a search is made to see if there is a blue note in the judging range of the string (lane). If there is a blue note in the judging range, it will be judged as PERFECT, GOOD, or BAD, depending on the distance from the judging line.

The important thing to remember is that you can move the controller in any direction as long as you can keep your hands off the string. Sometimes moving the controller to the right will work better for the next note, and sometimes moving it to the left will work better.

I recommend that you move the controller to the next lane where the blue notes will flow at the same time as you process the blue notes in the lane where the controller is now.

Q. How to process the green notes (clap notes)?
A. Let’s check how far away the controllers are from each other to determine clapping.

The moment the distance between the controllers drops below a certain level, Game System will made to see if there is a green note in the judging range. If there is a green note within the judging range, it will be judged as either PERFECT, GOOD, or BAD, depending on the distance from the judging line.

First of all, be aware of slowly bringing your hands closer to each other, and let your body learn at what distance the clapping operation is detected. Do not try to shake the controller with force.

Q. How is the judging distance of green notes (clap notes) set?
A. In general, the larger the frame (yellow hexagon), the farther it is set.

The moment the distance between the controllers drops below a certain level, Game System will made to see if there is a green note in the judging range. If there is a green note within the judging range, it will be judged as either PERFECT, GOOD, or BAD, depending on the distance from the judging line.

It says, “The moment the distance between the controllers drops below a certain level. This threshold is generally set to increase with the size of the frame.

In the Steam version, you can adjust the size of the frame by increasing the model size value in the VRM linkage scene, or by increasing the frame size in the performance scene.

In the VRChat version, it seems that the smaller the avatar, the larger the frame (although this depends on the platform specs, so I can’t say for sure).

Steam / Oculus Version

VRM model loading function in VR mode

Q. What can I do with the VRM model loading function?
A. In VR mode only, you can play songs with your own models.

In VR mode, you can import your own VRM models. By importing a model, you can use that model as your avatar to perform on the performance screen.

Only in Steam Version, When used in combination with the camera function, a screen like the one in the video above will be output to the desktop window.

Currently, the game does not come with any VRM models, so please prepare your models in advance.

Q. What is the VRM model?
A. This is a platform-independent file format designed for avatar use.

For more information, please visit the website of the VRM Consortium. https://vrm-consortium.org/

Q. In Steam Version, How do I load a VRM model?
A. At this time, it can be loaded from a local file or from VRoid Hub.

VRoid Hub is a posting and sharing platform for 3D characters by pixiv. registered characters can be called up and used as avatars in the contents compatible with VRoid Hub.

To use VRoid Hub, please visit the following website. https://hub.vroid.com/

Q. In Oculus Version, How do I load a VRM model?
A. With the termination of DMM VR Connect, the avatar function is no longer available.
Q. What is the tracking method for models loaded with the VRM linkage function?

A. At the present time, only three-point tracking (HMD, two-handed controller) is available.

Rankings

Q. I’d like to see the score ranking by song for the Steam version.

See the global rankings provided by Steam. https://steamcommunity.com/stats/1366570/leaderboards/5050098

Please note that in order for your score to be registered in this ranking, the Steam client must be working properly when the song is cleared.

Q. I’d like to see the score ranking by song for the Oculus version.

A. Rankings will be available on the “Leaderboard” service accessible from the Oculus Quest / Oculus Quest 2 headset.

About Terms of Use

Q. What is the end user license and privacy policy for the Steam version?

https://store.steampowered.com//eula/1366570_eula_0

Q. Can I distribute games or post videos on social networking sites, etc.?

– About non-Performance scenes

It is allowed at the discretion of our circle. However, please pay attention to the distribution point, because the screen for loading local files and the screen for linking with external services will be displayed. Also, if you are a corporation, please let us know before distributing.

– About the Performance scenes

As a general rule, the content providers, including the music, have given us permission to use their content for the purpose of sharing the gameplay of this work with third persons (mainly by posting gameplay videos), so there should be no problem. However, there are some exceptions to this rule, which are described below.

* Music from the album “without Permission”.(Chartreuse Green, Psyched Fevereiro, Dogbite)

We do not directly ask for permission to “use the contents of this work for gameplay sharing purposes by third persons”. Please refer to the album’s website before making a decision on the use of the music.( http://c-h-s.me/chs0038/ )

VRChat Version

About Terms of Use

Q. Can I distribute games or post videos on social networking sites, etc.?

The VRChat version is a world uploaded by a user named septem47. This world is subject to VRChat’s Term of Use, so please refer to the Term of Use for the platform’s terms and conditions, including distribution.(https://hello.vrchat.com/legal)

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